O p e n P i p e l i n e
Open-Source Animation & VFX Pipeline
Its first implementation is a MEL-based plug-in for Autodesk Maya that handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible. Versions for other production applications are on the way.
OpenPipeline is supported by the animation community. Please let us know how you’re using it, what you’d like to see added, and send us your additions/edits and documentation. Thanks!